The Nodeletter

Happy New Year, and welcome to a new edition of the Nodeletter! During 2026 we’ll be sending the newsletter once every two months. So you can expect to see it again in your inbox at the end of April.

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🌷 GodotCon Amsterdam - Save the date!

A GodotCon image with basic information about the event. Same information as in the text after the image.

The official GodotCon returns to Europe, teaming up with the Dutch Games Association to make sure that everything runs smoothly.

Read more about it in the GodotCon website and be sure to check out the blog post for a quick overview!

Foundation News

πŸƒβ€β™‚οΈ Inverse Kinematics Returns to Godot 4.6 - In Godot 4.6, IK is back in 3D!

Releases:

πŸš€ Godot 4.6, All about your flow - With the stability gained over the past five Godot 4 releases, the engine has matured enough to enter a new development phase. Godot 4.6 kicks off a period of polish, quality-of-life improvements, tighter integration of industry standards, and doubled-down effort on performance optimization.

πŸ“¦ Dev Snapshot: Godot v4.7 dev1 - All the colors of the rainbow (and more?)

Community showcase and tutorials

✨ Node FX - Create snappy animations for 3D, 2D, and control nodes with a single line of code using this Godot library.

πŸ’‘ Lighting in Godot for Beginners - Learn how to light beautiful scenes in this Godot tutorial. By Brackeys!

🎨 Pixelorama - Check out this MIT-licensed pixel art tool, made entirely in Godot!

πŸ—ƒοΈ Godot SQLite - A custom SQL wrapper for GDScript intending to provide SQLite3 database support in Godot.

πŸ›£οΈ Godot Road Generator - Time to hit the road with this road construction plugin, allowing easy editing and traffic pathing!

Indie releases

πŸ“‹ TR-49 - A World War II computer. An archive of lost books. A world-changing secret. Narrative deduction meets audio drama, from the creators of Overboard!, Heaven’s Vault and A Highland Song.

βš”οΈ Tearscape - As a hunter, you explore a dark, interconnected world filled with dungeons, relying on precise combat to survive.

πŸ–₯️ Execute - Kill everyone in the world with a guillotine… on a cursed Win98 desktop.

🌌 A Game About Feeding A Black Hole - A short incremental game about feeding a Black Hole matter by destroying asteroids, planets, and stars.

FOSS tools

πŸ’₯ Ridiculous Coding - Make your coding experience 1000x more ridiculous by adding screenshake and other such effects every time you type.

πŸ”€ ASCII UI Tools - An open source ASCII toolkit for Godot, providing tools to develop ASCII style games in Godot.

πŸ”Ά Smart Shape 2D - A simple 2d terrain curve plugin for Godot, allowing the effortless creation of simple textured curved terrain.

🧍Rigidotify - Optimize your Blender to Godot rigging workflow with this helpful open-source plugin.

A reminder from our meme Connoisseur SteinMakesGames:

A comic with two images. One with the caption 'The Artist' saying: Aw man, that game idea has already been made. The second one with the caption 'The Audience' saying: holy shit! two indie games!

See you next time?

For anonymous feedback, or in case you want to submit your own news, you can send a message to newsletter@godotengine.org. Check our web archive for previous Nodeletters.

If you want to support the progress of the Godot Engine, consider donating to the Development Fund.

This newsletter was written by Emi with help from Kai Koehler, Gramps, and WinnerWind.

Bye ✨